Tuesday, July 23, 2013

Steam Summer Sale

What's the butcher's bill for the latest Steam Sale?  Why, let's take a look what ol' Targeter bought.

X3: Terran Conflict
Surgeon Simulator
Blood Bowl: Chaos Edition
Rollercoaster Tycoon 3
Kerbal Space Program
Galaxy on Fire 2
Port Royale 3
Sid Meier's Civilization V

Ick.  My wallet appreciates the end of this sale.

Friday, July 19, 2013

"And I thought they smelled bad ... on the outside!"

At SDCC (San Diego Comic-Con), Bioware teased the TOR playerbase with these beauties.

That's right.  Tauntauns are coming to TOR!  Cartel Market item, I should think.  Maybe in both the packs and a straight up purchase.  Either way, they look sorta awesometacular.  And this means more live mounts later!  Maybe gundarks, veractyls (Obi-Wan's mount in Revenge of the Sith), banthas ... the list is pretty long and varied.

This is a step in the right direction ... one that will make TOR feel much more Star Wars-y.  Good on ya, Bioware!  Maybe this will get me to log on some more ... I'm sort of on a playing hiatus since the last double XP weekend.  It's just too dang nice outside to spend all day cooped up playing internet wizards, you know what I mean?

Monday, July 15, 2013

Revan's Heir Title!

Don't forget to pick yours up today!  It's only available on 7/15 (or 15/7 for you Europeans) in the Cartel Market for a grand total of 10 CC.  It seems to be shareable across your account via the Collections screen as well.  Hooray!

Thursday, July 11, 2013

Double Experience Indecision

We're finally through three weeks of double XP for SWTOR and I've got a confession to make:


Oh, they're lovely and all, but the sheer amount of potential XP brings about a nut-wracking paralysis.  Which character?  Which faction?  My Knight or my Bounty Hunter?  Should I start a new character?  I've already got altitis, can I really afford to have a new Shadow?  Eventually, the choices weigh me down and I barely play at all.

Targeter is afraid of more experience.  What the hell.

The prospect of double XP weekends is just so daunting to me; limited playtime, too many characters, indecision on my own part.  It's like a huge stress-out to me.  I worry about playing who and where and then I get nervous and I wind up watching Top Gear and eating bell peppers on the couch (no junk food here, I'm trying to be healthy ya know!).

In my own personal world, I'd like Bioware to give us something a tad more permanent.  And in my head, this is how it would go:

Permanent Subscriber Benefit: Player-Determined XP Boost
  • All subscribers will be granted a 50% XP bonus to all missions of one variety, selectable by the player at will.
  • A toggle will appear in the character sheet that the player can change at will to the following options: class, planetary, flashpoint, warzone, space, exploration, or none.
  • This allows the player to determine which style of play he wants to engage in while enjoying the boost of being a subscriber.
  • The toggle allows the player to modify his experience boost ... or turn it off completely.  This allows him to stay at level and play with friends without outleveling them.

In a perfect world, that's how the XP boost would work.  I still like the weekends, don't get me wrong, but this style allows me to play my way, when I want it.  No pressure, no fuss!

Wednesday, July 10, 2013